geHUD

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Usage

Examples

Inheritance

Base classes


Reference

Cursor Modes

Code Constant Mode
0 GE_CUR_NONE No cursor at all
1 GE_CUR_DEFAULT Default "arrow" cursor
2 GE_CUR_CUSTOM Custom cursor, as specified by geHUD::setCustomCursor().
3 GE_CUR_BOTH Both custom and default cursors together


Accessors

  •  static geObject2D* Get( const string& name )
  •  static geButton* GetButton( const string& name )
  •  static geSprite2D* GetSprite2D( const string& name )
  •  static geAnim2D* GetAnim2D( const string& name )
  •  static geText2D* GetText2D( const string& name )
  •  static geCircle* GetCircle( const string& name )
  •  static void SetCustomCursor( const string& name )
  •  static void SetCursorType( int type )
  •  static int GetCursorType()

Methods

  •  static void Add( geObject2D* o, const string& name )
  •  static void Remove( const string& name )