Difference between revisions of "GeCollisionEvent"

From GriffinEngine
Jump to: navigation, search
 
m (1 revision imported)
 
(No difference)

Latest revision as of 06:38, 19 November 2017

Usage

Used to handle collisions (geometry touching/overlapping).

Inheritance

Base classes

Reference

Fields

  •  geObject* subject
  •  geObject* object

Constructors

  •  geCollisionEvent()
  •  geCollisionEvent( geObject3D* _subject, geObject3D* _object )
  •  geCollisionEvent( const geCollisionEvent& copy )

Accessors

  •  int getID() { return 0x0415; }