geEmitter
From GriffinEngine
Contents
Reference
Fields
list<geParticle*>* _particles;
int numbParticles;
geRandom::Axis axis_freedom;
geParticleDescriptor* _particle_descriptor;
Constructors
geEmitter(float3 &position, int count, geParticleDescriptor* descriptor, geRandom::Axis direction = geRandom::ALL);
Methods
void Update();
void Emit();
void Emit(geObject*);
void Clear();
Graphics |
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geRenderer |
geFPCamera · geGraphicsSettings · geICamera · geLight · geModel · geTDCamera |
geEmitter · geParticle · geParticleDescriptor |