Difference between revisions of "GeFPCamera"
From GriffinEngine
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Latest revision as of 06:38, 19 November 2017
Usage
The geFPCamera is the camera class which creates a camera with a first person view.
Inheritance
- using geObject3D::Position
- using geObject3D::Rotation
- using geObject3D::Velocity
- using geObject3D::Update
Reference
Fields
- double _fovy
- double _aspect
- double _far
- double _near
Constructors
- geFPCamera(double fieldOfView = 35, double aspectRatio = 1.25, double cameraFar = 10000, double cameraNear = .1)
Accessors
- virtual double getFovy()
- virtual double getAspect()
- virtual double getFar()
- virtual double getNear()
- virtual float3 getChasePoint()
- virtual int getID()
Graphics |
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geRenderer |
geFPCamera · geGraphicsSettings · geICamera · geLight · geModel · geTDCamera |
geEmitter · geParticle · geParticleDescriptor |