Difference between revisions of "GeSceneGraph"

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Latest revision as of 06:38, 19 November 2017

Usage

The geSceneGraph class is the scene graph for the Griffin Engine.


Inheritance


Reference

Fields

  •  geObject3D* root

Constructors

  •  geSceneGraph()

Accessors

  •  geObject3D* Root()

Methods

  •  void traverseGraph(void (*geNodeVisitor)(geObject3D* node))