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Revision as of 14:18, 3 June 2009 by Mstefaro (talk) (Undo revision 948 by Mstefaro (Talk))
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Welcome to the Griffin Engine documentation wiki

As of Spring 2009 quarter, the Griffin Engine is being developed by a team of 7 students for CS 164: Game Engines course at UCSC.


Update Information

  • May 30 patch includes minor bugfixes, additions to HUD and mouse, a new geCircle class, and updated example code in main(). — Mstefaro 11:06, 31 May 2009 (UTC)
  • May 31 patch includes bugfixes and cleanup in HUD and input classes, and slight syntax modifications in geTimer and resource classes. — Mstefaro 11:21, 1 June 2009 (UTC)
  • June 1 documentation update: HUD category is added to the wiki. geKeyboard, geMouse, geResourceManager, geTimer, geAnimation, geSound are updated to reflect recent changes. — Mstefaro 11:21, 1 June 2009 (UTC)
  • June 2 patch (hopefully LAST ONE) includes bugfixes, ability to change fog settings, purging of old unused code, and a lot of new demo code.
  • June 3 documentation update: Added inter-category navigation boxes to all classes, and brought many pages up-to-date.

For Game Designers

For Engine Developers



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